Explanations for Graphic Formats:
- "(Int.)" means that the corresponding type of memory is interlaced.
- "(FLI)" means that the Graphics mode uses FLI. The number of Screen-RAMs
determines how often FLI needs to be achieved.
E.g., 8 Screen-RAMs = every raster-line
4 Screen-RAMs = every second raster-line...
- "Hires" or "Multicolor" pixels define the type like Bit 4 of $D016.
- "X-Shifting" means toggling Bit 0 of $D016 between frames.
- "Background-Color per scanline" means you have to set $D021
every rasterline.
- Detailed infos about Sprite Layers still need to be done.